This week, I am not going to bitch about how poor I am. Instead, I am going to talk about my nerdy little passion: writing fantasy.
I don't just write, as I have said many, many times. No, I write fantasy. I'm the person who dreams of places with weird names and weird species, and puts them down on paper. I watch as Microsoft Word freaks out with its little red and green squiggly lines as I try to type in words that its software brain cannot comprehend. (I have since become pro at ignoring the little buggers unless it is a true spelling crisis.)
Despite the frustration of trying to get my computer to respond to what I want, the truth is that I do not follow "typical" fantasy conventions as I have found out so frequently when my work on Book Country is reviewed. I have discovered that my work can be awfully polarizing, with people loving the wit and character interaction, and others spitting upon it for its lack of Tolkienesque details. When I set out to work on my book seriously sometime during my freshman year in college, I realized I wanted to write something that people would be able to read and connect to without being bogged down in unnecessary detail and background information like I had come across in fantasy so frequently.
To clarify, I do engage in world building to give people a setting, a place to escape to. The characters that are created must exist and interact in this world. You can't just throw in characters and not tell the audience what the laws, rule, or customs are. (Actually, don't tell. Show. But thats for an entirely different blog entry.) My point is that I don't like to overdo it. The people who don't like my work prefer whole paragraphs where I describe in minute detail what the street the character is standing on looks like, or the mountain top, or etc.
Too bad. If it isn't relevant, I don't put it in. I'm not going to describe the bar across the street unless my character goes into the bar at some point. For readers who want that kind of detail, read George RR Martin. The fact that I don't bog the reader down in unnecessary details is one thing those that like my work praise me on. I don't "let the genre rule me," as my creative writing professor told me once.
If there is one thing that I've learned from writing, period, is that people want action to happen with characters they can connect with. That is what I'm trying to achieve. I've come to the conclusion that if people can get that, then they might give it a try. With my work, I attract people who read just about anything from any genre, than those who read pretty much anything and everything fantasy. Those into "High Fantasy" really, really don't like my stuff. (I have yet to discover if this is a good or bad thing.)
For now I just keep chugging along in the hope that my audience will pop up and show itself. I've had from the "This is awesome!" to "Uh, no..." to those who missed every single important detail ever written down. For those of you who want to give my book a shot, here is the link: Hands of Ash.
I'll keep writing fantasy until my hands fall off. So all the naysayers can suck it, because I love being a such a geek.
The blog about books, writing, and the occasional intrusion of life.
Showing posts with label critiqued. Show all posts
Showing posts with label critiqued. Show all posts
Sunday, December 11, 2011
Tuesday, July 12, 2011
Critiquing Using the 5 Things Method
Those of you reading this are probably wondering "What is the 5 things method?" The 5 things method is a method of critiquing that I have developed myself as both a writer and a reader. The purpose of this method is to find 5 things that you like or found that the writer has done well, and 5 things that you didn't like or found that were not done well.
So why would I develop such a method? This explanation goes along with my experience writing. I found it frustrating to read a review of my work in which the person did nothing but give me paragraph long explanations about what I needed to fix or what they didn't find favorable. If something positive was said, than it was a simple footnote, a line, of minute praise. Then there is the opposite when all I would get was praise, but not a note of what needed improvement. This method was developed by me to force myself to never slant myself too far in either direction.
Now, I know that there are limitations and bias that can still be shown by using this method. For example, sometimes a work will be absolutely atrocious (or phenomenal), and it will be difficult to find 5 things on either end to state. This is where the reviewer can get creative. If the writing is bad, find a name or a line of dialogue that you enjoy. If the writing is good, the same goes. Find something that you may not absolutely be in love with, and suggest a change or point it out.
I know that liking of loving something is only the first stage of critique, so that brings me to the next point. Explain your choices. Even if your explanation is something like, "It just seems awkward to me," go ahead and put it down. A simple explanation can be better than nothing. Depending on whose work is being critiqued, they may take a second look at what you have said even though it wasn't specific. You would be surprised at what makes people double take.
This method may still seem to be a little underdeveloped, but I can assure you that it works. Not only does it help the other person to improve on their own work, but it also assists you, the reviewer and reader, into spotting things besides grammatical and spelling errors as well as generalizations about plot and character development. When it is harder to fit a specification than you work harder to fill it.
Trust me, try it.
So why would I develop such a method? This explanation goes along with my experience writing. I found it frustrating to read a review of my work in which the person did nothing but give me paragraph long explanations about what I needed to fix or what they didn't find favorable. If something positive was said, than it was a simple footnote, a line, of minute praise. Then there is the opposite when all I would get was praise, but not a note of what needed improvement. This method was developed by me to force myself to never slant myself too far in either direction.
Now, I know that there are limitations and bias that can still be shown by using this method. For example, sometimes a work will be absolutely atrocious (or phenomenal), and it will be difficult to find 5 things on either end to state. This is where the reviewer can get creative. If the writing is bad, find a name or a line of dialogue that you enjoy. If the writing is good, the same goes. Find something that you may not absolutely be in love with, and suggest a change or point it out.
I know that liking of loving something is only the first stage of critique, so that brings me to the next point. Explain your choices. Even if your explanation is something like, "It just seems awkward to me," go ahead and put it down. A simple explanation can be better than nothing. Depending on whose work is being critiqued, they may take a second look at what you have said even though it wasn't specific. You would be surprised at what makes people double take.
This method may still seem to be a little underdeveloped, but I can assure you that it works. Not only does it help the other person to improve on their own work, but it also assists you, the reviewer and reader, into spotting things besides grammatical and spelling errors as well as generalizations about plot and character development. When it is harder to fit a specification than you work harder to fill it.
Trust me, try it.
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